v4 -Lobby-Edge - internals (determining table ranking)

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v4 -Lobby-Edge - internals (determining table ranking)

Postby dmpokerplayer » Wed Sep 19, 2007 4:16 pm

PokerEDGE Site Admin wrote:

First off, the Avg Pot Size, and Flop Seen % numbers from the normal lobby that most players use to decide where to play is a VERY INACCURATE SCIENCE! These numbers are usually based on the last 10 hands, and thus the table that dealt the 10 hottest recent hands will be at the top.

LobbyEdge actually profiles the players based on their previous (and sometimes current) play to tell you scientifically (statistically) which tables are the most profitable to sit at. The backend of LobbyEdge (which scans all tables on a poker-site) may be delayed by 2 minutes, but on average will be much faster than that. It depends on the timing of your refresh with respect to the last update on the backend...which is affected directly by how many tables are currently running on the poker-site.

More advanced users may want to look at the rules.ini file that can be found in the /PE/LobbyEdge/ folder. The default looks something like this:

[Full]
Avg_VPIP_Threshold=17
Avg_VPIP_Threshold_Bonus_Per_Point=3
Loser_Bonus=3
Winner_Bonus=-2
Overall_Loser_Bonus=0
Overall_Winner_Bonus=-0
Min_Hands = 20
No_Data_Player_Bonus=-3

[SixMax]
Avg_VPIP_Threshold=25
Avg_VPIP_Threshold_Bonus_Per_Point=3
Loser_Bonus=5
Winner_Bonus=-3
Overall_Loser_Bonus=0
Overall_Winner_Bonus=-0
Min_Hands = 20
No_Data_Player_Bonus=-4

[Stars]
Gold = 40
Silver = 30
Bronze = 20
Blue = 10
Red = 1

-------------------
Let me explain briefly and you should be able to catch on.

"Avg_VPIP_Threshold=17" The average VPIP threshold.

"Avg_VPIP_Threshold_Bonus_Per_Point=3" Add 3 points to the score for every average VPIP point above the threshold (which is 17 in this case).

"Loser_Bonus=3" For every loser at the table, add 3 points to the score.

"Winner_Bonus=-2" For every winner at the table, deduct 2 points from the score.

"Min_Hands = 20" Only consider players that have 20 hands or more.

"No_Data_Player_Bonus=-3" Deduct 3 points for each player that has less than the minimum hands (20 in this case).

"[Stars] Gold = 40" this section sets how many points are required to get each star rating. In this example, 40 points are required to get a gold rating (5 stars).

Note: The rules are broken down into [Full] and [SixMax]. Full will be applied when there are 7 or more players seated. SixMax is applied when there are 6 or fewer players seated.

Any Questions? Feel free to tweak the rules, and post your own settings for others to try!
Last edited by dmpokerplayer on Thu Feb 18, 2010 6:57 pm, edited 3 times in total.
dmpokerplayer
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Posts: 2754
Joined: Mon Feb 12, 2007 11:59 pm

Postby dmpokerplayer » Wed Sep 19, 2007 4:17 pm

PokerEDGE Site Admin wrote:

So for example, lets consider a table that has an average VPIP of 30%, with 4 winners, 3 losers, and 1 player with no stats.

30% is 13% above the VPIP threshold of 17%. This it would get 13 x 3 points = 39 points.

4 winners gets 4 x -2 points = -8 points.

3 losers gets 3 x 3 points = 9 points.

1 player with no stats gets -3 points.

Total Points: 39 - 8 + 9 -3 = 37

This table would get a Silver (4-Star) Rating.
dmpokerplayer
Moderator
 
Posts: 2754
Joined: Mon Feb 12, 2007 11:59 pm


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